![]() ![]() It looks to me like increasing stability via maintenance drone jobs as a hive mind is a losing battle in terms of efficiency. And that's on a planet with perfect habitability. And even on my capital, I might have 20-25 POPs working maintenance just to keep the planet at decent stability. But every drone on amenities via the maintenance job is one less drone doing actual work. On a planet like that, there might be value in increasing stability through amenities. The problem is when a planet has a population of, say, 100 and lots of buildings. I keep only a few drones on amenities (just enough to keep me at 0) and let the rest of the drones do more important jobs. ![]() Now, I do fine with less developed planets. Once you have those, you can actually set a default species right (called Assimilation under the citizenship rights I believe), this will integrate your conquered planets domestic pops into your hivemind.I've been doing well with hive minds, but there is one aspect to running a hive mind that baffles me: amenities and stability. The second option requires 2 ascension perks Engineered Evolution and Evolutionary Mastery. A side note here: terraforming tech leads to the Hive World option, which is REALLY good imo. Obviously, this makes the new conquered species even more unhappy if their planet gets turned into a non-compatible type, so ideally it is important to monitor potential uprisings until you 'officially' take over the planet. The first is, as stated previously, wait for terraforming ability, and 'purge' (use em for food, resettlement, however you want), making the planet suited for your species. This is especially nice if you're using the Federations DLC, as you get a good chunk of diplomatic weight from vassals.Īs far as the territory YOU want to take, there are actually two options. I actually was able to develop a fairly strong vassal on one side of my empire, while then spreading out the other way myself. Until then, any conquering, I did with the goal of 'liberation' (creating a vassal state out of the conquered territories). So biggest thing I found useful was to NOT capture any planets until I had terraforming tech. So actually just finished a hivemind playthrough (tree of life as well). I’m seriously thinking about purging them, but that seems kind of wasteful. I don’t have the megacorp DLC and even if I did the galactic market hasn’t been created yet, so no selling pops. I could just move them to my worlds, but they’d use up a bunch of amenities, reduce stability, and eat more than half of the food they make anyway. It’s going to be a very long time before I have the technology needed to assimilate them into the hivemind. My species likes tropical worlds and their species likes tundra worlds, so this isn’t good. My pops are trying to grow on those planets for some reason. Even if I put trees of life on those planets, I think they’d continue eating more food than they make. Simply leaving them on their worlds and using them as livestock doesn’t seem like a good idea, because the planets have zero stability and the pops are eating more food than they’re making. Normally I’d give them full citizenship and let them carry on with their lives as though nothing happened, but that’s not an option as a hivemind. I’ve recently captured some planets as a hivemind, but I’m not sure what to do with the planets or the pops living on them. ![]()
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